Thursday, February 14, 2013

Info about Chryssalid,Zombie,Chryssalid Infant

Chryssalid is a big problem when you meet him for the first time because of the the health,defense,mobility and will

Stat            Easy  Normal   Classic     Impossible

Crit Chance    0     0               10             10
Defense        10     10              10            10
Health            8      8                  8             8
Mobility        20     20                20        20
Will               120     120            120     120

Now the main problem is that the Chryssalid will make the civilian or an unlucky X-Com officer that it killed by itself pregnant which will make them a zombie for 3 turns before they hatch an Chryssalid infant which kills the zombie but makes another Chryssalid you have to worry about DO NOT TRY TO USE THE ARC THROWER BECAUSE THEY CAN NOT BE CAPTURED I recommend using the rocket launcher on the Chryssalid and the zombies if they are together even in a new ship it will piss the scientists because you will have blown parts of the ship but it does not really matter.

The Zombie is also a big problem because even through he is the undead he is still a big pain in the butt

Stat                  Easy     Normal  Classic  Impossible

Melee
Critical Chance  0                0     10             10
Defense            0                 0     0               0
Health             10                10   10             14
Mobility            8                 8     8               8
Will                120               120     120     120

You will have to kill the Zombie in 3 tuens unless you want another Chryssalid in the field and The same with the Chryssalid DO NOT TRY TO STUN HIM BECAUSE HE IS IMMUNE TO BEING STUNNED

The Chryssalid Hatchling is like a regular Chryssalid so it is very dangerous (UNLESS YOU NEED THE CHITIN PLATING KILL THE ZOMBIE BEFORE IT HATCHES THE NEW CHRYSSALID BTW IF YOU WANT THE CHITIN PLATING YOU ONLY NEED 4 CHRYSSALID DEAD )

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